VIDEO GAME COMMISSION

For acoustic orchestral music to be used in video games, cinematics or applications.

With the High Quality Recording optional addition

Past Works

You can find more video game music examples here.

Commissioning Rates

As of: 1st March 2019

These rates are by per minute of composed music and are variable depending on the size and nature of the project:

General Themes

Per minute

E.g.

Villages, Towns, Conversations, Dungeons, Emotions

(etc.)

Title

Themes

Per minute

E.g.

Main Theme

Combat Themes

Per minute

E.g.

Battles, Bosses, Escape, Intensity, Danger, Fast

(etc.)

Trailer

Music

Per minute

E.g.

A unique trailer track outside of simply re-using existing tracks

Full Game Soundtrack

E.g.

I can write multiple tracks for your game at a slightly reduced rate.

Inquire below!

For other categories of video game music, feel free to contact me!

How the fees are paid:

The fee for each track is paid in full once you are satisfied with the final recording.

All payments are made via Credit Card or PayPal through a private link, or a direct bank transfer

Discounts

I currently offer two methods of discounting my video game commissioning fees:

1) Up to 20% of the fee can be discounted if you would like to share some of the sales revenue

The discount percentage is equal to the percentage of revenue share offered

(e.g. 20% revenue share = 20% discount on the commissioning fees)

2) Up to 10% of the fee can be discounted if let me keep the commercial rights to the music

With this discount, you are allowed to use all of the commissioned tracks in your commercial game and promotional materials, but you can't sell the tracks (e.g. as a soundtrack album) - I retain those rights.

With both of these discounts, a maximum discount of 30% can be taken off of the commissioning fee.

What You Will Get

With each Video Game Commission, you will receive:

1) A rough audio recording of the commission as a .WAV digital file (or other audio format)

  • Loopable recordings will seamlessly loop once

2) An exclusive right to use the audio recording in the video game project and any promotional material

3) Regular previews of the work in progress and the option to give feedback and suggest small changes 

Optional Additions

These are optional additions that are not required alongside a commission, but may be of interest

Full Score

(.PDF)

Per minute

E.g.

If you would also like a professional full score of the commission as a .PDF digital file

Sound Design

(SFX)

Per sound

E.g.

If you would also like me to record and design sound effects as .WAV digital files

High Quality

Recording

Per commission

E.g.

For a higher quality backing recording with hand-picked samples. Doubles the commissioning price.

Soundtrack Album

Per album

E.g.

If you plan on creating a commercial soundtrack album for sale using one or more of my tracks (paid in revenue share)

FAQ

A general FAQ for all commissions can be found HERE. For video game specific questions:

Do I have to share my game's revenue with you?

  • Nope! The commissioning rates above are flat fees with no additional costs.

  • However, for those wanting to pay the commissioning fee via revenue share, I do offer a discount of up to a maximum of 20% equal to the percentage of revenue share you would like to offer

    • E.g. I will deduct a 20% discount for 20% of revenue share​

Do I have to credit you as a composer in my game's credits list?

  • Yes! If one of my tracks makes it into the game, do please give attribution in the credits list. A good example is:

Music composed by:

Jonathan Shaw

(www.jshaw.co.uk)

  • Or if it is only a single track among multiple composers:

["Name of Track"] composed by:

Jonathan Shaw

(www.jshaw.co.uk)

I plan on creating a commercial soundtrack album for the game with your music...

  • If you wish to create a commercial soundtrack album with one or more of my tracks included in it, let me know on the form below and we can discuss the percentage split of revenue share generated by the album (varying of course by how many of my tracks make up the album!)

Why don't you include a "High Quality Recording" by default?

  • "High Quality Recordings" are no quick thing to create - occasionally they take even longer to create than the compositional process itself!

    • Because the default "Rough Recordings" are computer generated using the excellent "NotePerformer" software, I can include them for free in the commission price. As for "High Quality Recordings", I have to construct the recording from scratch using high quality samples, and this can become incredibly time consuming. At the sake of keeping commissioning fees as affordable as I can, "High Quality Recordings" are not included by default, but require an additional fee, so that my default commissioning fees are not doubled!

Can you write a legal commissioning agreement, setting out my rights?

  • I certainly can! If you require a legal document for your records that sets out both of our rights and permissions to the commissioned music, I can write one for us and we can negotiate any alterations as needed. Or if you would like to provide one, that is also acceptable!

I have a question that wasn't answered, how can I contact you?

  • Feel free to contact me over HERE for any further questions!

Submit a Commission

To get a quote for how much your commission will cost, fill out the form below or contact me.

I will respond to your request with a quote via email within 24 hours.

© 2020 Jonathan Shaw