Main Theme (A Life Sent On) | Xenoblade Chronicles 3 | Orchestral Cover & Sheet Music
A full orchestral arrangement of the Main Theme or A Life Sent On from Xenoblade Chronicles 3, complete with licensed sheet music and individual part scores for orchestra.
Includes instrumental parts for:
Flute I / Dizi I
Flute II / Dizi II
Feel free to check out the landing page with links to the recording, sheet music and more!
If you are one of my Patrons, you can now find the MIDI, XML and SIB files I created for this arrangement now available to download from Patreon!
(Contains mild spoilers from the pre-release info)
"Two of our protagonists, Noah and Mio, are tasked with the duties of an "off-seer"; a role dedicated to sending on the voices of the departed. They achieve this through playing the flute, and this melody in particular is thus aptly known as the "melody of the off-seers". With a theme of the game being defeating others to claim their life as your own, I suspect the role of the off-seers seeing off the departed will be incredibly profound (and their music even more so). I can certainly hear this music being played after various character deaths! :D
We open in Aeolian mode (A-B-C-D-E-F-G) - A minor without the leading note of G♯. Here, a singular flute (played by Noah) swirls around an ornamented phrase decorated with various appoggiaturas, trillings and bends. These decorative inflections are very idiomatic.
By 0:20, a second flute enters (played by Mio) with an alternate melody. For this brief moment the two flutes join together, combining their phrases into a beautiful display of harmony, until Noah's flute fades off to allow Mio a moment on her own (0:27).
Thus, what we have are two entirely separate flute phrases that are staggered one after the other, with a brief overlap in between. I suspect these two individual phrases will hold more importance for the two characters - perhaps appearing as various little motifs in each of their own areas (as Noah & Mio are from opposing territories).
The next section commences at 0:39 with similar ornamented material to the opening, now accompanied by a harp. There are several added note chords (e.g. major 7ths, 9ths and suspended 4-3 chords). We travel briefly into the subdominant (0:55; D minor - D-F-A) before returning to A (1:00), and as we rest on an imperfect cadence preparing the next phrase (1:08), the strings begin to enter.
We then have our final phrase (1:12), with a piano replacing the harp's accompaniment function. The flutes return to their opening material which is now harmonized underneath by the other instruments, colouring their two melodies in a wonderfully emotive display. At 1:21, we get a surprising little adventure into D major (in 1st inversion) followed by B♭ - a tertiary modulation (D - B♭) - which for the bass is an uncommon interval of a diminished 4th (F♯ - B♭; essentially a major 3rd spelled differently). This drops to E♭ (1:25), a distant tritone away from our opening tonic of A.
So how can we get back to A from here? Mitsuda cleverly sneaks in another hidden tertiary modulation, pivoting from E♭ to C (in 1st inversion; 1:27), allowing us to modulate to D minor - a close relative of A. And as we close the phrase (1:36), the flutes venture further and extend their initial phrases to tail off the melody beautifully with an ambiguous suspended 4th chord (A-D-E), leaving the final tonality up for interpretation.
Although the track ends here, I suspect that this track is currently incomplete and we will get the full version when the game releases. My theory for this is that the piano gives us a rather abrupt modulation in its final notes - G minor in 1st inversion (B♭-G-D) - which is very unusual following our journey back to A. So I suspect there will be more to follow after this. Or I could just be a bunch of jokers ¯\_(ツ)_/¯
And to end, I wrote a short looping phrase with the same instruments to fade us out."