2022 Trailer Theme | Zelda: Tears of the Kingdom | Sheet Music, MIDI & More!
After Nintendo announced today The Legend of Zelda: Tears of the Kingdom during their Nintendo Direct, here is the trailer music theme fully transcribed and recreated, complete with sheet music, MIDI, XML and more!
If you're after the sheet music, score, XML or MIDI for 2022 Trailer Theme Music from The Legend of Zelda: Tears of the Kingdom, you can find links here!
This includes individual part scores for:
Clarinet in Bb
2 Horns in F
Trumpet in Bb
Plate Bells (Or Cowbell)
Dulcimer (Or Synthesizer)
If you are one of my Patrons, you can now find the MIDI, XML, SIB files, as well as stems and multitracks I created for this transcription now available to download from your Patreon Google Drive folders!
"We commence with a rather ambiguous atonal section (atonal, as in not tethered to any particular key signature). To demonstrate this, the first chord in the piano is C-A-D-B♭, which when arranged chronologically form a rather clustered scale (A-B♭-C-D).
If we added the synth notes to this (E♭ & B♭), we get the even larger scale of A-B♭-C-D-E♭, which spells out the historically forbidden "Locrian Mode" (playing the white notes on the piano from B to B). This is the most dissonant and unstable of all Western modes due to the presence of the augmented 5th interval (the "Diabolus in Musica / Devil in Music"), seen here as the interval between the A to E♭.
This is one of many techniques the composers employ to evoke a sinister and unnerving atmosphere. Another factor that complements this is the use of the "prepared piano" instrument - a 20th century creation whereby objects are placed onto the piano strings to create new and unusual timbres.
We finally get some semblance of familiarity by 0:40, as the full orchestra appears. Here, the lower instruments accentuate the note "F", suggesting a new tonal centre. However, this is quickly blurred by the upper strings emphasizing various added notes, including E♭'s and G's.
What is ultimately spelled out is thus an F major 9th suspended 4th chord (F-B♭-C-E♭-G), which is another unstable chord due to the 4th and 7th wanting to resolve (to the 3rd & 6th/8ve respectively). Yet it is more tonal-sounding than our previous Locrian setting due to the lack of the (over-hated D: ) augmented 5th interval.
By 0:54, the bass instruments descend to E♭, acting as a pivot to our new tonic of D♭ (0:56) - a rather common tertiary modulation from F to D♭. Here, a Major 7th is spelled (D♭-F-A♭-C) - an exciting chord used often in film & video game music. At this moment, the piano plays a familiar motif referencing the opening to the original Breath of the Wild (https://youtu.be/cPWBG6_jn4Y); the now iconic oscillation of two piano notes.
As the orchestra climaxes (1:06), we get an abrupt silence ("niente"), followed by more tonally loose piano notes returning to our previous F major 9th suspended 4th chord (F-B♭-C-E♭-G), tailing the track off with a subtle cyclical structure.
And finally, some sort of cowbell-like instrument marks the end of the track. This particular instrument will likely hold importance in Tears of the Kingdom, notably as this exact instrument also appears in the previous E3 2021 Trailer Theme (https://youtu.be/6_nXJy2aNHU?t=27). Thus I suspect this instrument / SFX has some strong relevance to the game. But only time will tell!"
Enjoy! - And now I can finally sleep after getting this out in just 6 hours :P